Version 2.3.8 Patch Notes
Among Us Arena Ultimate » Devlog
BALANCE CHANGES AND ADDITIONS
- Damage resist & extra meter gain when under 1/3rd of life remaining
 - Damage scaling tweaked
 - Once damage scaling hits 2 all hits affected by scaling will do no more than the bare minimum of 10 damage
 - Meter gain formulas tweaked
 - RHM Super final hit ignores damage resist & damage tweaked (should do more in a combo, less raw)
 - Sabotage damage increased
 - Megaphone reduces juggle decay & deals less damage
 - Orange Sus deals more damage and auto-corrects rotation on startup
 - Yellow Sus has less startup, and has a higher window to follow-up due to less juggle gravity applied.
 - Black Sus deals slightly more damage
 - Reduced counter active timing (15 active frames to 11)
 - First hit of crouch gun and standing gun will no longer apply less than 10 juggle force to guarantee the gunshot hit even late in combos.
 
BUGFIXES
- Fixed a bug causing RHM super to give more meter when hitting opponent
 - Fixed olive taunt being unblockable sometimes
 - Fixed standing knife occasionally coming out when it's unwanted
 - Fixed supers on wakeup
 - Fixed some supers activating weird on certain color specific moves
- This includes: Red, Blue, Lime & Gray
 
 
Files
Among Us Arena Ultimate 2.3.8.zip 102 MB  
 Oct 14, 2022
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Among Us Arena Ultimate
An Among Us Fighting Game Fangame
| Status | Released | 
| Author | starcutter | 
| Genre | Fighting, Action | 
| Tags | Arcade, Local multiplayer, Multiplayer, social-deduction, Space | 
| Languages | English | 
| Accessibility | Configurable controls | 
More posts
- Version 3.2.2 Patch Notes18 days ago
 - Version 3.2.1 Patch Notes54 days ago
 - Version 3.2.0 Patch Notes55 days ago
 - Version 3.1.6 Patch NotesJun 20, 2025
 - Version 3.1.5 Patch NotesJun 16, 2025
 - Version 3.1.4 Patch NotesJun 12, 2025
 - Version 3.1.3 Patch NotesJun 03, 2025
 - Version 3.1.2 Patch NotesMay 29, 2025
 - Version 3.1.1 Patch NotesMay 19, 2025
 
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