Version 1.1.7 Patch Notes


Version 1.1.7

Overall Changes

- The game can now be set to best 3 of 5 in local play & Arcade.
- Announcer's Volume has increased

Gameplay Changes

- Damage Scaling altered, Minimum damage per hit increased from 10 -> 16
- Walk speed increased

Standing Knife (5K)
-Armor starts earlier
-Armor only works on one hit instead of two

Standing Gun (5G)
-Fixed an oversight where there was a spot where the opponent could stand and wouldn't get hit
-Gunshot hitboxes all do consistent damage
-Hitting gunshot hitbox fullscreen during a combo will now wallbounce

Crouch Light (2L)
-More active frames
-Moves forward more

Crouch Heavy (2H)
-Properly chains into 2K

Crouch Knife (2K)
-Better as an anti-air
-Startup has invincibility instead of armor

Crouch Gun (2G)
-Added a hand hurtbox
-2nd hit now hits standing opponents

Air Heavy (j.H)
-Late hit removed
-Startup reduced (11 -> 9) 

Air Knife (j.K & j.4K)
-Now auto-turnarounds
-Less cooldown

Air Gun (j.G)
-More recovery frames & cooldown frames
-knockback angle slightly worse and leads to less consistent follow-ups
-No longer consumes a ground bounce on grounded opponents
-Hitbox more accurately represents the animation

Counter (KG)
-Active frames 1-12 instead of 3-14

Files

Among Us Arena 1.1.7 Windows.zip 63 MB
Nov 10, 2021

Get Among Us Arena Version Archive

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